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[Game Programsf_200531701038

Description: 尽管事实上建立一个地图引擎是一件再简单不过事,但是我还是经常收到来自不同的人们的各种邮件,询问我应该怎么样去做,或者是我原来的关于建立一个地图引擎是简单不过的事情的想法是错误的吧,也可能是这些向我求问的人本身很懒吧(你说呢?).因为似乎大家都对这个主题比较感兴趣,这章我将详尽地讲解如何建立一个高的效2D地图引擎-despite the fact that the establishment of a map engine is a more simple thing, but I often received from the different people in the various e-mail, asking how I should like to do, or is my original map for the establishment of an engine is a simple idea of what is wrong in the end, may also be they asked me for the person itself it pretty lazy (you say). because everyone seems to have more interest in the theme of this chapter, I will explain in detail how to establish a high-efficiency engine 2D map
Platform: | Size: 27046 | Author: 胡志鹏 | Hits:

[Multimedia program传统多人连网对战arpg游戏《混乱竞技场》源代码

Description: 客户端GSLIB\\GSLIB.DSW包含含游戏客户段代码、图形引擎代码和资源工具代码) GSLIB是一个以D3D渲染为主的2d引擎,是作者多年的工作经验积累写成的引擎,引擎效率应该不错,整合了游戏中大量常用的技术,作者认为经过优化以提高至少一倍以上的速度.-client GSLIB \\ GSLIB.DSW included with the game of the client code, graphics engine source code tools and resources) is a GSLIB D3D based 2d rendering engine, is the author of many years of work experience accumulated written engines, engine efficiency should be true that the integration of large quantities of used games the technology, the authors believe optimized to increase at least double the speed.
Platform: | Size: 2484948 | Author: 大灰熊 | Hits:

[OpenGL programopenrm-devel-1.5.2-3.tar

Description: 2D/3D Scene Graph rendering engine for Linux/Unix/Win32 layered atop OpenGL. Supports stereoscopy, volume rendering, 2D/3D texture mapping, picking, LOD and view-dependent operations, cross-platform text, constant-rate rendering and image-based data.
Platform: | Size: 634358 | Author: 约非 | Hits:

[Game ProgramClanLib-0.7.7-1

Description: 这是一款2d游戏引擎-this is a 2d game engine
Platform: | Size: 5586944 | Author: 王晶晶 | Hits:

[Game Program混乱竞技场源代码

Description: 《混乱竞技场》源代码 客户端GSLIB\GSLIB.DSW (包含含游戏客户段代码、图形引擎代码和资源工具代码) GSLIB是一个以D3D渲染为主的2d引擎,是作者多年的工作经验积累写成的引擎,引擎效率应该不错,整合了游戏中大量常用的技术,作者认为经过优化以提高至少一倍以上的速度,本引擎可供随意免费使用和修改(任何用途),作者希望可以和大家共享经验,所以如果使用者有一些修改的建议和想法,希望可以和作者本人E_MAIL交流。 另外我提供资源编辑工具的,该工具可以查看、修改和导出《混乱竞技场》的游戏资源,拷到游戏客户端目录就可以使用。 服务器端代码:game_server\GameServer\GameServer.dsw-"confusion Arena" source code client GSLIB \ GSLIB.DSW (included with the game of the customer code, graphics engine source code tools and resources) is a GSLIB D3D based 2d rendering engine, is the author of many years of work experience accumulated written engines, engine efficiency should be Yes, integration of a large number of games commonly used, the authors believe optimized to increase at least double the speed of the engine available for free use of arbitrary and modifications (for any purposes), the authors hope we can share experience, so if the user has modified some proposals and ideas hope and authors I E_MAIL exchanges. In addition, I provide resources editing tools, the tool can view, modify and export "confusion Tournament" game resources, GE game clien
Platform: | Size: 2152448 | Author: 新丁 | Hits:

[Multimedia Develop传统多人连网对战arpg游戏《混乱竞技场》源代码

Description: 客户端GSLIB\GSLIB.DSW包含含游戏客户段代码、图形引擎代码和资源工具代码) GSLIB是一个以D3D渲染为主的2d引擎,是作者多年的工作经验积累写成的引擎,引擎效率应该不错,整合了游戏中大量常用的技术,作者认为经过优化以提高至少一倍以上的速度.-client GSLIB \ GSLIB.DSW included with the game of the client code, graphics engine source code tools and resources) is a GSLIB D3D based 2d rendering engine, is the author of many years of work experience accumulated written engines, engine efficiency should be true that the integration of large quantities of used games the technology, the authors believe optimized to increase at least double the speed.
Platform: | Size: 2484224 | Author: 大灰熊 | Hits:

[Game Enginejava_ape

Description: 用java写的2d物理引擎。里面包含了一个carDemo。适合用来做一些2d的游戏的力场,碰撞等物理系统。-Using java to write the 2d physics engine. Which contains a carDemo. Suited to make some 2d games of the force field, collision and other physical systems.
Platform: | Size: 62464 | Author: 杨坤 | Hits:

[Game EngineClanLib-0.8.0

Description: 一个3D游戏引擎,包含了2D和3D图形,对OpenGL的直接支持和网络功能-A 3D game engine, includes a 2D and 3D graphics, support for OpenGL direct and network function
Platform: | Size: 7988224 | Author: 杨垠晖 | Hits:

[2D Graphicflade_05a

Description: 2D物理引擎.用FLASH实现的2D物理右倾.碰撞,摩擦,拉力.-2D physics engine. Using FLASH realize the 2D physics rightist. Collisions, friction, tension.
Platform: | Size: 55296 | Author: winsents | Hits:

[Game Enginegameexamples

Description: 一个游戏引擎,24个2D小游戏示例,适合游戏开发初学者学习-A game engine, 24 2D game example, suitable for beginners to learn game development
Platform: | Size: 29863936 | Author: 金鑫 | Hits:

[2D Graphichgecommon

Description: 增强hge的2维绘图函数,结合hge1.8使用。 注:hge是一个基于DirectX8的2D图像引擎-Hge enhanced 2-dimensional mapping function, combined with the use of hge1.8. Note: hge is a DirectX8 based on the 2D image engine
Platform: | Size: 4096 | Author: zhangbin | Hits:

[Graph programChalkPhysicsDemo

Description: 使用PhyX物理引擎制作的粉笔2D游戏演示Demo,可以真实模拟各种2D的碰撞检测以及碰撞响应。-The use of physics engine PhyX chalk produced 2D game demo Demo, can simulate all kinds of real 2D collision detection and collision response.
Platform: | Size: 4723712 | Author: 李帅 | Hits:

[GDI-Bitmaptran_test

Description: 无聊时写的,《是男人就坚持60秒》的飞行躲避游戏.用的是2d HOHO引擎.算法可能需要改进.大家自己研究吧-Bored when writing, a man 60 seconds to adhere to the flight to escape the game. 2d HOHO used engine. Algorithm may need to be improved. And we all study it
Platform: | Size: 982016 | Author: asdffd | Hits:

[FlashMXWowHelloWorld

Description: 一个2D基于verlet的Flash物理引擎。它用AS3编写而成。Fisix的目标是应用到游戏等计算量很大的实时应用中。尽管flash比c/c++要慢,很棒的物理引擎-Verlet based on a 2D physics engine for Flash. It has been prepared by AS3. Fisix goal is applied to calculating the amount of games a lot of real-time applications. Although the flash than c/c++ Slower, great physics engine
Platform: | Size: 1799168 | Author: psyong | Hits:

[Other2dprg

Description: 一个2D游戏引擎设计的完整文档,可以学习一下关于算法及流程方面的内容-A 2D game engine design a complete document, can learn about the algorithms and processes the contents of
Platform: | Size: 3971072 | Author: Jacky | Hits:

[Game EnginePlanets2

Description: 里面包含了一个完整的游戏引擎,并根据游戏引擎写了一个碰撞检测程序,对于初学者和想自己写2D游戏引擎的用户很有帮助。-Which contains a complete game engine and game engine written in accordance with a collision detection procedure, for beginners and want to write 2D game engine users helpful.
Platform: | Size: 1428480 | Author: 刘璞 | Hits:

[Game EngineHGE

Description: HGE游戏引擎的开发教程文档,HGE是一个很不错的2D游戏引擎,现在并且开源了,很不错的学习资料-HGE Game Engine Development Guide document, HGE is a very good 2D game engine, and now open source, and a very good learning materials
Platform: | Size: 290816 | Author: 任伟 | Hits:

[Game Engine2Dcar_game

Description: vb写的2d汽车游戏引擎,比较好,大家可以下载去学习。-vb wrote 2d car game engine is better, you can download to learn.
Platform: | Size: 179200 | Author: 赵朝牧 | Hits:

[Graph programhge_wim

Description: 用HGE引擎模仿《传奇》做的一个DEMO,用的是《传奇》里的资源,对于刚使用HGE开发2D游戏的朋友们很有参考价值。游戏里支持装备和物品的使用、拾起、丢弃等操作,按F1和F2可以分别切换碰撞检测和碰撞体显示。里面使用了超大地图拼接、多图层、A*算法、HGE汉字处理等技术。-HGE engine used to imitate The Legend to do a DEMO, use the word legend in the resources, for just the use of HGE develop 2D games are worthy friends. Game to support the use of equipment and items, picked up, thrown away, such as operation, according to F1 and F2 can switch collision detection and collision body show. Which used the super-map stitching, multi-layer, A* algorithm, HGE processing technologies such as Chinese characters.
Platform: | Size: 43143168 | Author: xiao | Hits:

[Game EngineS60_Platform_2D_Game_Engine_Example

Description: 这是S60平台下的2D游戏开发引擎,对游戏爱好者们相信帮助很大-This is the S60 platform 2D game development engine, for gaming enthusiasts who believe that the great help
Platform: | Size: 386048 | Author: 金圣官 | Hits:
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